Bryan Hoff

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Linux has come a long way since its inception in 1991 - from a command-line only OS, to its first GUI in 1994. Today it's competing with (and in many cases surpassing) the performance of commercial operating systems since it's both stable and processor efficient, which makes Linux the perfect platform for running 3D software, not to mention playing games. OpenGL (the open standard graphics library originally developed by SGI, pioneers in computer visualization) is also fully supported under Linux, meaning that accelerated viewport previews, such as rotating around a textured and shaded model, and real-time or near real-time playback of scenes (as opposed to choppy, three-frames-per-second animation) is possible. These are important factors in making Linux the choice of film, effects, and gaming studios. Add the fact that Linux is open source and low cost, and it's a... (more)